Orange Juice Update 9/22!



I'm fixing bugs and adding stuff for the coming Steam release in October (if all goes well). I'm trying to chunk out the updates, so hopefully they aren't too big a pain in the kaboose! Updating from the Itch.io app front-end makes updating a lot easier!
Here's the current list of fixes and enhancements from the last week or so:

ORANGE ROYALE MODE - If you've played the original, you'll know this as the battle between all the oranges, current count is 7 on each side. Human vs CPU at the moment, when that seems solid I'll look into local multi and beyond!

--Upped the Orange gore factor to be more visceral. Still messing with it, but definitely noticeable! If it ends up being TOO MUCH, lemme know!

--Added a skip for the story mode intro scenes. You still must suffer through the first few seconds, but then a prompt comes up and you can click into the main game. Also adjusted the prompt for the Orange Afterlife scene, to help people on the go. Orange you glad?

-- Orange Royale fix: The end game shows all the survivors of the winner, and the player side was not doing so correctly, but now it's fixed

-- There was an animation glitch when Player 2 starts (in the modes where that happens), should be fixed

-- Fixed a settings problem where BG Music and SFX changes weren't saving, now they do. Turned off the sound test for changing the SFX slider because it was super annoying, will figure out a less obnoxious solution

-- Adjusted the dramatic 'pan back' that shows the apples. I gave it a few more seconds to engage, and if you click a choice right as it starts moving, it shouldn't override that and make it look like the button didn't work.

--  Adjusted some character faces a bit, especially for Orange Royale

-- The 'Big Gun Spin' before a round starts has been tweaked so the gun is facing which player is starting (where applicable)

-- Several other OCD things

More to come! Extra character, Modes, and closure! Thank you for your interest!

Files

orange-roulette-windows.zip 371 MB
Version 13 82 days ago

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Can't wait!